LibGDX Cross-platform Game Development Cookbook
Do you want to be a proficient game developer? If so, you need to pick a suitable platform to get started. To compete with other game developers, you need to develop a game that is compatible with different platforms. So What about LibGDX? LibGDX is a cross-platform game development studio. Therefore, you can use it to create engrossing games.
You might be thinking about where to get started for LibGDX. Well, there is no need to worry. All you need to pick a suitable guide. If you are looking for such a guide, LibGDX Cross-platform Game Development Cookbook is for you. This cookbook provides you various fresh recipes to make you a pro in LibGDX.
Before getting started, you need to have a basic understanding of any programming language. However, it is better if you know JAVA basics. So if you know java, there will be no hurdle in your way. So you will have a better taste of different recipes after knowing Java.
Furthermore, you will have a strong grip over textures, particles, atlases, and shader after reading this book. Besides this, you will be capable to manage different inputs from various devices. Such as touch, mouse, keyboard, and accelerometer.
You will also learn how to increase player immersion by using LibGDX audio API. Moreover, you can quickly design maps using an editor. You will further learn about physics simulation with Box2D. After the completion of this book, you will be capable to compete with an advanced developer.
Learning LibGDX Game Development
Are you a game developer? Do you face troubles to develop your games for different platforms? If so, you need to choose an optimum solution to deal with such issues. Learning LibGDX Game Development is the ideal guide for you to get started. It allows you to create your game for multiple platforms and increase your revenue as well! If you are a passionate game developer, you should read this book for you.
Learning LibGDX Game Development further allows you to develop advanced games. So this guide will help you to prepare your system for multiplatform game development. It further speeds up your productivity and performance with the JVM Code Hot Swapping feature.
In addition to this, create a project set up and test your base code needed for game development. You will further learn about Scene2D to create and manage a complex menu structure. Moreover, you will learn how to replace the launcher icon by using own app.
Besides this, you will be capable to manage and play audio files. It further helps you to add special visual and audio effects to your game to improve user experience. Are you familiar with sprite rendering? Learning LibGDX Game Development will help you to create and use texture atlases. Moreover, you will learn about how to optimize sprite rendering.
Building a 3D Game with LibGDX
Game development is not an easy job until you find a perfect guide. If you are luckily enough to find an incredible source, you must utilize that. If you are looking for an optimum solution, Building a 3D Game with LibGDX is for you!
LibGDX is the most popular open-source and cross-platform game development app. So this book covers everything related to this framework. Moreover, it is a java based game development framework. So all you need to have a basic understanding of Java. This book further covers 3D rendering API using OpenGL wrapper. It further utilizes Bullet physics, Shader and 3D particles to develop and deploy a game.
In addition to this, you will begin with the Intellij environment and workflow. It further helps you to explore the perspective camera. Moreover, you will learn how to load and manage game assets. This book provides you some other important concepts. Such as 3D models with animations, bones, and textures.
Moreover, you will learn how to test and deploy your game on different platforms. After reading this book, this guide will take your skills to the next level. So after reading this book, you will be capable to work in all game studios professionally.
LibGDX Game Development By Example
This book is an interesting guide for LibGDX game developers. So before you move ahead, it is important to consider some prerequisites for getting started. LibGDX is a java-based platform. So you need to know Java before starting. This book doesn’t require advanced concepts of Java. If you are an expert in Java, you can learn LibGDX very quickly.
LibGDX provides a lot of features. So to learn all these features, you need a comprehensive guide. LibGDX Game Development by Example is an incredible guide that covers various advanced features of these gaming platforms.
This book starts with a very simple game. So you will learn all the basic components of the game in this simple game. Such as game cycle, loading texture and much more. Moreover, this guide provides complete details about moving an object on the screen. You will further learn about how to handle input from different input devices such as mouse and keyboard.
In addition to this, you will learn game structure, sprite sheets, and animations. This book also includes a basic version of the Angry Birds clone. This version uses the box2D library. At last, you will discover different integrated third-party services for your game.