Unreal Development Kit Game Programming with UnrealScript: Beginner’s Guide Kindle Edition
This is a step by step guide for beginners to get started for passionate game developers. Rachel Cordone is a designer and an author of this book. She is a proficient programmer who has almost 20 years of experience with the Unreal Engine.
Cordone has worked with the most renowned game and simulation companies. The companies include Parsons Brinkerhoff and Pipework Software. She is the founder of Stubborn Horse Studios. She develops games independently with Unreal Development Kit and has won several awards in Epic Games’ Make Something Unreal Contest.
This book is basically for beginner to UnrealScript. If you are new in programming and didn’t write just a single piece of code, this is for you. It is equally useful for advanced programmers who are new in UnrealScript. To cut the long story short, if you want to develop games with the Unreal Development Kit, this book is for you! The book contains over 450 pages and available at an affordable cost.
You will learn how to set up the UDK project, compiling and testing your own code. The book guides you to create your different game types, HUD and player camera. You can use networking to develop and test multiplayer games. You can optimize your code by fixing errors and deal with other performance problems. It is one of the unique books of its genre.
UnrealScript Game Programming Cookbook
This cookbook is useful for both professional developers and hobbyists. To get started with this book, you need to have strong object-oriented concepts. It is a masterpiece for all advanced-level game developers.
This book is the best guide for high-level game developers that covers advanced concepts of UnrealScript. The combination of a scripting language with Unreal Engine is ideal for creating your matchless gameplay experience. After learning some advanced concepts used in modern games, your games can stand out among all.
This UnrealScript Game Programming Cookbook provides facilitates you to implements some advanced features in your game. You learn to create your own custom-tailored weapons and designing your own HUD. Moreover, this book guides you to generate pathfinding solutions and meticulously crafting.
The book contains only 274 pages but covers almost all concepts that are essential for game development. The book starts with scripting cameras and developing archetypes. Afterward, it leads to advanced artificial intelligence concepts.
After completing this useful book, you will be capable to develop advanced games professionally. You can create high-level navigation with waypoints and path nodes. You can design different weapons that damage over time or even heal your friends.
UnrealScript Game Programming All in One
UnrealScript Game Programming All in One is the most useful book for beginner game developers. John P. Flynt is the author of this book. He has a strong career in game development. It is a masterpiece for all advanced-level game developers. His works include Simulation and Event Modeling for Game Developers and In the Mind of a Game.
The book contains almost 600 pages and covers basics to high-level concepts of UnrealScript game programming. UnrealScript is basically a part of the Unreal Tournament game engine. The most popular and the most praised games that exist today have utilized this game engine.
If you are new in programming and want to begin with a language, buy UnrealScript Game Programming All in One. After reading this book, you will be in a position to start game development immediately. This is the cheapest book of its genre.
This book mostly focuses on fundamental programming skills. So any beginner programmer can enhance his coding skills. For the ease of newbies, the book provides 70 beginner-level starter programs. The book covers all concepts step by step. So there is no complexion to follow this guide.
You can develop high-level navigation with waypoints and path nodes. The book facilitates you to create your own custom-tailored weapons and designing your own HUD. If you want to start game development by just reading one book, UnrealScript Game Programming All in One is for you.
Unrealscript Game Programming All in One (Mixed media product) – Common
This is another masterpiece of Joh Flynt and Chris Caviness. This book covers advanced concepts of UnrealScript. The main focus of this book is to cover the high-level concepts of UnrealScript for hobbyists, students, and professionals. By using different amazing features mentioned in this book, you can bring your game at an advanced level.
This book guides you that how you can augment your gaming project with UnrealScript. You can add additional specific techniques as diverse as HUD design and AI scripting. It is a masterpiece for all advanced-level game developers. After reading the entire book, you will be capable to design weapons similar to a homing rocket. You can develop HUD for displaying the essential info by utilizing the UDK canvas.
The book starts with basic language features. Moreover, it guides to set up a complete computing environment for game development. Unrealscript Game Programming All in One progresses further and deals with the construction of a functioning game in the Unreal Tournament. The book is very easy to follow. You will find different pieces of code with complete details of their purpose to make you understand.
It is a masterpiece for all advanced-level game developers. If you want to learn game development, Unrealscript Game Programming All in One is for you.